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Of Sea and Thunder
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Of Sea and Thunder – Redoe Alliance
Tribes of Rashers
The Death Knight
A mysterious figure sometimes seen on the Scareguards archipelago. Nobody knows who he is or what is his purpose, but he seems to be protecting Rashers.
Minor Rashers’ Golem 1
While a group of Rashers can combine their magic to create much bigger golems, some of them can create smaller ones alone. It’s a feat showing both their skills and great magic potential.
Minor Rashers’ Golem 2
While a group of Rashers can combine their magic to create much bigger golems, some of them can create smaller ones alone. It’s a feat showing both their skills and great magic potential.
Rasher Pack
Native race living on the Scareguards island. They tend to stick in groups to protect each other.
Rashers’ wards 1
Native race living on the Scareguards island. To balance out their small stature, their guards always work in pairs and when one of them is injured, they both retreat.
Rashers’ wards 2
Native race living on the Scareguards island. To balance out their small stature, their guards always work in pairs and when one of them is injured, they both retreat.
Encura
Merfolk Shaman
Though he identifies as a shaman, his position in Encura is akin to that of a commanding officer. His expertise in shamanic magic and strategy, makes him an unwavering defender of the underwater kingdom against trespassers.
Waterbeast Summoner 1
The ones who can talk and even control water beasts are treated akin to divine messengers in the Encura. They often serve as priestesses.
Waterbeast Summoner 2
The ones who can talk and even control water beasts are treated akin to divine messengers in the Encura. They often serve as priestesses.
Sea Jellymaid 1
Among the merfolk soldiers from the country of Encura, the Jellymaids are the swiftest in scouting the waters. Don't be fooled by their appearance, as they can be deadly opponents.
Sea Jellymaid 2
Among the merfolk soldiers from the country of Encura, the Jellymaids are the swiftest in scouting the waters. Don't be fooled by their appearance, as they can be deadly opponents.
Sea Jellymaid 3
Among the merfolk soldiers from the country of Encura, the Jellymaids are the swiftest in scouting the waters. Don't be fooled by their appearance, as they can be deadly opponents.
Sea Jellymaid 4
Among the merfolk soldiers from the country of Encura, the Jellymaids are the swiftest in scouting the waters. Don't be fooled by their appearance, as they can be deadly opponents.
Encura Soldier 1
A group of soliders from their country Encura. Most of this group is made of a race called Slithers, but they can vary quite a lot with how they look.
Encura Soldier 2
A group of soliders from their country Encura. Most of this group is made of a race called Slithers, but they can vary quite a lot with how they look.
Encura Soldier 3
A group of soliders from their country Encura. Most of this group is made of a race called Slithers, but they can vary quite a lot with how they look.
Encura Soldier 4
A group of soliders from their country Encura. Most of this group is made of a race called Slithers, but they can vary quite a lot with how they look.
Encura Soldier 5
A group of soliders from their country Encura. Most of this group is made of a race called Slithers, but they can vary quite a lot with how they look.
Encura Soldier 6
A group of soliders from their country Encura. Most of this group is made of a race called Slithers, but they can vary quite a lot with how they look.
Home
Core
Fortress of Dragsa
Redoe Alliance
Chaos Disciples
Stretch Goal
Super Stretch Goal
Of Sea and Thunder
Fortress of Dragsa
Redoe Alliance
Chaos Disciples
Beastkin Revolution
Armies of Deuslair
The White Eyes Dunes
Hamburger Toggle Menu
Back to Kickstarter